Turns out, Monolith Productions no coincidence that did not mention a continuation of the story of Talion and Celebrimbor Middle-earth: Shadow of Mordor 2, choosing a more universal Shadow of War. Because, according to the developers, the scale of the game — including geographical — has increased significantly.
As told by the creative Vice-President of the Studio Michael de Plater (Michael de Plater) in an interview with Official Xbox Magazine, the action Middle-earth: Shadow of War, extended their borders beyond Mordor. Army of the dark Lord is growing his forces under the command of the King-magician of Angmar left Mordor and attacked the city of Minas Morgul. Capturing him, they renamed the place in Minas Morgul, and now there is the tower of the leader of the Nazgul.
The front line is much closer to the Kingdom of Gondor. So, users Middle-earth: Shadow of War will immediately notice how become more diverse, the surrounding area, emphasizes art Director Phil Straub (Phil Straub). Of course, he can’t go into details, but promises that you will get the forest and snow-capped mountains. Only wait until August 25 when the action will be released on PC, PlayStation 4 and Xbox One.
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