Rigs the game will return, but will perform a different function
Announcing Assassin’s Creed: Origins, Ubisoft Montreal team have already mentioned that the capital has revised the gameplay of the series, to look fresh. Although some recognizable elements, the developers still left. For example, all your favorite towers. Only the functions they have now are different.
In an interview with gamesradar+ creative Director of the project Ashraf Ismail (Ashraf Ismail) said that in Assassin’s Creed: Origins of the tower are almost not doing any practical purpose. They do not open up new areas of the map like in previous games (this time, to see that there will have to get to the place), and the maximum point to interesting places you should visit.
Why would Ubisoft then did he leave the tower? Well, according to Ismail, as a kind of “sweet tribute” to the franchise. Plus they play a role in the future of the Brotherhood. Early in Assassin’s Creed near such points of synchronization always flying eagles. And they had not been there, if not the main character in Origins with his hand-eagle river Seine. Getting to the towers, Biek need to train the bird properly, so she learned to scout the area and discover for you.
In addition, from a friend in Assassin’s Creed: Origins left for more quests. Only now it’s not just individual stories, and the episodes based on real events. Yes, according to Ismail, Ubisoft spent a lot of time to study the life of the ancient Egyptians, and unearthed so much interesting that I decided to include the history of the once-existing people in the game. However, not all quests have cognitive value, some of them were completely invented by the screenwriters.
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