It took five years since, as Chris Roberts (Chris Roberts) and his Cloud Imperium Games has begun to row with a shovel the money of the fans, promising them for this Star Citizen, the biggest unfinished space simulator traveler with lots of modes and features.
And now on account of the developers have accumulated 160 258 309 American dollars that came to them from 1 884 483 users are still waiting for their miracle, which, by the way, not even reached alpha version of 3.0, not to mention the full release.
That though as-that to further whet the interest of people to Star Citizen (and, probably, to restrain the indignation of those who have run out of patience), team Cloud Imperium Games periodically releases the video diaries, which tells the progress of production. This time the episode is dedicated to the animation of “thousands” of items that characters can use in the game.
To make it more realistic developers draw all sorts of action heroes, as they repair the ship just sit at a table with some objects and people interact and even the way flush in the toilet (where without it!). But about the most important moments of the creators of Star Citizen (like the release of patch 3.0 or story campaign Squadron 42) still prefer to keep quiet.
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