Internal team actively experimented with the popular Unreal Engine.
According to the Internet resource VentureBeat, representative Director of Nintendo, Shigeru Miyamoto (Shigeru Miyamoto) spoke to investors in Kyoto, which reported that an internal team actively experimented with the popular Unreal Engine and even sufficiently “mastered” it.
The words of the Creator of Mario and The Legend of Zelda, the Nintendo staff responsible for software production, noted the ease with which you can port the game to Nintendo Switch. And now that Japanese developers figured out “modern technologies like the Unreal Engine”, their skills are in no way inferior to the professionalism of Western colleagues.
Recall that the basis of Nintendo Switch is a special version of the NVIDIA Tegra processor, and it fully supports graphics engines such as Unreal and Unity. Thus, the Japanese hope to involve as many third-party game developers. And, according to Miyamoto, they are quite successful at it. True, not the fact that Nintendo itself will use the aforementioned technology to create their own video games.
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