Game Hellblade: Senua”s Sacrifice – a large project from an independent developer (Studio Ninja Theory) – now officially be considered commercially successful. In order to begin to make a profit, the game took only three months of sales.
The developers shared some interesting statistics in this respect, noting that they hope that their positive experience will help other indie developers.
Recall that Hellblade is a…
Dark adventure third-person based on Celtic mythology, which will devastatrice on a journey into the depths of Hell, not knowing what the hell is mentally disturbed subconscious of the heroine.
The game went on sale August 8, 2017 in versions for PC and PS4. By the time it was made more than 75 thousand pre-orders. For the first week, it sold 250 thousand copies, and in three months the sale reached the mark of 500 thousand copies (which made more than $ 13 million).
The creators of the game were hoping Hellblade, which they worked for three years, beat off costs in the best case within six months. As a result, sales significantly exceeded expectations. However, about 50% percent of all sales occurred in the PC segment, and 100% were sales of digital copies.
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