Activation Nvidia Adaptive Shading allows to increase the frame rate to a value from 3 to 9 percent, depending on the settings.
A significant drop of frame rate in Battlefield V when using ray tracing news about the debut of the technology Nvidia Adaptive Shading (or Content Adaptive Shading), designed on the contrary to increase fps in Wolfenstein II: The New Colossus remained almost unnoticed. The corresponding patch became available yesterday that has pushed foreign colleagues personally to find out what increase in performance does the activation of the mentioned technologies.
So, owners of GeForce graphics cards RTX II in Wolfenstein: The New Colossus now available three settings Nvidia Adaptive Shading: quality (quality), balanced (balanced) and performance (performance). From them, as you might guess, will directly depend on the “aggressiveness” of this technology and, accordingly, the number of possible artifacts.
According to the test results, activation Nvidia Adaptive Shading allows to increase the frame rate to a value from 3 to 9 percent, depending on the settings. Thus, according to the editors TechReport, was not observed any degradation of image quality. At the same time, colleagues from the HardwareLuxx in some locations were able to detect artifacts, reminiscent of water flowing along the wall liquid.
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